with Nicholas Baker
Covering everything from concept generation and ideation, to presenting and evaluating your designs, you'll learn how to use virtual reality as a tool for creating beautiful design concepts in large quantity - the process behind some of Nicholas Baker's most well-known work.
• Instant access
• Over 5 hours of content
• Learn from an industry professional
• Yours to keep - forever!
Class Overview
Chapter 1 | Getting Started
• Hardware & setting up your space
• Software & setting up your sketch
Chapter 2 | Ideating and Iteration
• Exploring concepts
• Iterating on concepts
• Moodboards
Chapter 3 | Refining Concepts
• Using reference models
• Using the measuring tool and grid
• Textures
Chapter 4 | Presenting with VR
• Using the camera
• Rendering your VR sketch
• Sharing with your client or team
• Recording Gravity Sketch
Chapter 5 | Evaluating Concepts in VR
• Mixed reality
• 3D printing your VR sketch
Case Study | Hug Lounge Chair
• Ideating and iterating
• Concept refinement
• Rendering
• Post-production